A Social Deduction Game

Harmony ยท Deception

Trust no one. Find the truth. Survive the night.

A 30+ role pony social deduction game where hidden Changelings have infiltrated Veloria โ€” and only the village can root them out.

๐Ÿก 30+ Unique Roles ๐ŸŽญ 3 Factions ๐Ÿฆ„ Original Fantasy World

Veloria has a problem.

The village of Veloria is small. Everyone knows every face. Which is exactly why the betrayal cuts so deep.

Changelings โ€” shapeshifters who feed on trust and love โ€” have embedded themselves in the village, wearing borrowed faces, living borrowed lives. Every night, they erase someone. Every day, the village scrambles to figure out who to blame.

The problem? They're very good at looking innocent.

"You thought you knew your neighbors. You thought this village was safe."

โ€” The Changeling Queen, probably

Three Factions. One Village. No Mercy.

Every game, every pony plays a different role. Every role has a different agenda.

๐ŸŒธ

Harmony

The ponies of Veloria just want to survive. Find the Deceivers before they're gone. Use every gift at your disposal โ€” and hope your allies are who they say they are.

  • Honesty
  • Kindness
  • Loyalty
  • Laughter
  • Princess
  • + 10 more
Win by eliminating all Deceivers
๐ŸŒ‘

Deceivers

The Changeling Court doesn't want war. They want dominance โ€” quiet, patient, invisible. Corrupt the information. Silence the witnesses. Let paranoia do the work.

  • Changeling Queen
  • Changeling Drone
  • Blightweaver
  • Mistspeaker
  • Veilweaver
  • + 4 more
Win by outnumbering or neutralizing Harmony
๐ŸŒ™

Neutrals

Not everyone chose a side. Some are chasing their own goals. Some just want chaos. Some want to watch the world burn โ€” or die trying. Their win conditions? Complicated.

  • Scapemare
  • Shardseeker
  • Wendigo
  • + 4 more
Win on their own terms โ€” if they survive long enough

30+ Roles. Every Game, a Different Story.

No two games play the same. Every role has a purpose โ€” and a secret.

Harmony

Honesty

Investigate a pony to learn if they walk in Harmony or shadow.

"Truth isn't comfortable. But lies are worse."

Harmony

Loyalty

Guard a pony tonight. Block anyone who dares visit them.

"You don't get to touch them. Not while I'm here."

Harmony

Muddler

Redirect a pony's night action from one target to another. They think they chose โ€” but you decided.

"Violence isn't the answer. Misdirected violence is."

Deceiver

Mistspeaker

False Link: talk to one player. You see who they link, read their whispers, and can type messages โ€” all while they think they're talking to Mailmare.

"What they see isn't what is. That's the whole point."

Deceiver

Veilweaver

Disguise any Deceiver to look like a Harmony role under investigation.

"Innocent? Darling, I'm whatever you need me to be."

Neutral

Scapemare

Win by getting voted out at trial. The town already suspects you โ€” make it count.

"You were going to blame me anyway. Might as well make it spectacular."

Neutral

Wendigo

Feed on conflict. The more distrust, the stronger you grow.

"Don't stop the arguments on my account. I'm thriving."

Harmony

Illuminator

Learn whether a pony's night action resolved correctly โ€” or was tampered with by shadow.

"Light doesn't care who it reveals."

Deceiver

Dreamspinner

Redirect night actions โ€” what one pony intends, another receives.

"You thought you were visiting her. Funny โ€” she thought the same thing."

Day. Night. Repeat.

01

Night Phase

Deceivers scheme. Harmony investigates. Neutrals pursue their own agendas. Everyone makes their move โ€” in the dark, in secret.

02

Day Phase

Someone is dead. Accusations fly. Alliances form and break. You have to convince the village โ€” or deflect suspicion โ€” before the vote.

03

The Trial

The village picks a suspect. They defend themselves. Everyone votes. Someone gets exiled โ€” and Veloria hopes they got the right one.